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# 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
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[Project page](https://surfsplatting.github.io/) | [Paper](https://arxiv.org/pdf/2403.17888) | [Video](https://www.youtube.com/watch?v=oaHCtB6yiKU) | [Surfel Rasterizer (CUDA)](https://github.com/hbb1/diff-surfel-rasterization) | [Surfel Rasterizer (Python)](https://colab.research.google.com/drive/1qoclD7HJ3-o0O1R8cvV3PxLhoDCMsH8W?usp=sharing) | [DTU+COLMAP (3.5GB)](https://drive.google.com/drive/folders/1SJFgt8qhQomHX55Q4xSvYE2C6-8tFll9) | [SIBR Viewer Pre-built for Windows](https://drive.google.com/file/d/1DRFrtFUfz27QvQKOWbYXbRS2o2eSgaUT/view?usp=sharing) | [Web Viewer](https://github.com/mkkellogg/GaussianSplats3D) <br>
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[Project page](https://surfsplatting.github.io/) | [Paper](https://arxiv.org/pdf/2403.17888) | [Video](https://www.youtube.com/watch?v=oaHCtB6yiKU) | [Surfel Rasterizer (CUDA)](https://github.com/hbb1/diff-surfel-rasterization) | [Surfel Rasterizer (Python)](https://colab.research.google.com/drive/1qoclD7HJ3-o0O1R8cvV3PxLhoDCMsH8W?usp=sharing) | [DTU+COLMAP (3.5GB)](https://drive.google.com/drive/folders/1SJFgt8qhQomHX55Q4xSvYE2C6-8tFll9) | [SIBR Viewer Pre-built for Windows](https://github.com/RongLiu-Leo/Gaussian-Splatting-Monitor/releases/download/v1.0/GS_Monitor.zip) | [Web Viewer](https://github.com/mkkellogg/GaussianSplats3D) <br>
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![Teaser image](assets/teaser.jpg)
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This repo contains the official implementation for the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields". Our work represents a scene with a set of 2D oriented disks (surface elements) and rasterizes the surfels with [perspective correct differentiable raseterization](https://colab.research.google.com/drive/1qoclD7HJ3-o0O1R8cvV3PxLhoDCMsH8W?usp=sharing). Our work also develops regularizations that enhance the reconstruction quality. We also devise meshing approaches for Gaussian splatting.
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## ⭐ New Features
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- 2024/07/20: Web-based viewer [GaussianSplats3D](https://github.com/mkkellogg/GaussianSplats3D) also supports 2DGS. Thanks to [Mark Kellogg](https://github.com/mkkellogg)
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- 2024/07/20: Web-based viewer [GaussianSplats3D](https://github.com/mkkellogg/GaussianSplats3D) also supports 2DGS. Thanks to [Mark Kellogg](https://github.com/mkkellogg).
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- 2024/07/19: [Colab Notebook](https://github.com/atakan-topaloglu/2d_gaussian_splatting_colab) is supported! Thanks to [atakan-topaloglu](https://github.com/atakan-topaloglu)
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- 2024/06/10: [SIBR Viewer](https://github.com/RongLiu-Leo/2d-gaussian-splatting) is supported!
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- 2024/06/10: [SIBR Viewer](https://github.com/RongLiu-Leo/2d-gaussian-splatting) is supported! Thanks to [Rong](https://github.com/RongLiu-Leo/).
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- 2024/06/05: [Remote Viewer](https://github.com/hwanhuh/2D-GS-Viser-Viewer) based on Viser is supported! Thanks to [HwanHeo](https://github.com/hwanhuh).
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- 2024/05/30: Fixed a bug related to unbounded meshing. The foreground mesh quality should now be consistent with the bounded mesh.
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- 2024/05/17: Improve training speed by 30%~40% through the [cuda operator fusing](https://github.com/hbb1/diff-surfel-rasterization/pull/7). Please update the diff-surfel-rasterization submodule if you have already installed it.
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https://github.com/RongLiu-Leo/2d-gaussian-splatting/assets/102014841/b75dd9a7-e3ee-4666-99ff-8c9121ff66dc
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The Pre-built Viewer for Windows can be found [here](https://drive.google.com/file/d/1DRFrtFUfz27QvQKOWbYXbRS2o2eSgaUT/view?usp=sharing). If you use Ubuntu or want to check the viewer usage, please refer to [GS Monitor](https://github.com/RongLiu-Leo/Gaussian-Splatting-Monitor).
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The Pre-built Viewer for Windows can be found [here](https://github.com/RongLiu-Leo/Gaussian-Splatting-Monitor/releases/download/v1.0/GS_Monitor.zip). If you use Ubuntu or want to check the viewer usage, please refer to [GS Monitor](https://github.com/RongLiu-Leo/Gaussian-Splatting-Monitor).
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### How to use
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Firstly open the viewer,
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```shell

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