- Bridge between User, technology and Business
- Defines Produce Visison and stratergy aloigend with business goals and user needs
- Manages product roadmap - balancing stakeholders inputs
- Leads cross-functional teams
- Advocates for customer, ensuring product solves the problems
- Focus on the problem and not the solution - why customer need this feature, what probelm does this solves
- Start with the WHY - user centric mindset. Think in terms of outcomes and user values and not just deleivering features.
- Understand user needs, pain points and jobs-to-be-done
- Define value proposition before building the product not after building the product
- CYCLE: launchin -> learning -> validating
- Need - Data and Evidence
- No.1 reason for startup failure - customer dont need it Value Propsition:
Tools: Value proposition canva - ensure fit between customer's profile and product offering Solve this problem - for this user - by doing this
The Value Proposition Canvas is a strategic tool used to ensure a product or service
is aligned with what customers truly want.
It has two key parts: 1. Customer Profile – outlines customer jobs, pains, and gains. 2. Value Map – shows your product’s pain relievers, gain creators, and products/services.
The goal is to create a clear fit between what the customer needs and what your product offers.
Usecase: Uber eats Problem-Solution Fit:
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Ensure product is addressing real and clearly defined user problem or need
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Validate propsed solution solves the targeted problem effectively
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Ensure suffient user intrest in the solution
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Iterate these steps to improve to refine the problem and thus the solution (pain-relievers) This is an importan precursor to pursuing product-market fit
A Product Manager owns the what and why of a product, defining its vision, user needs, roadmap and success metrics. Meanwhile, a Project Manager owns the how and when, handling planning, scheduling, resource coordination and delivery to ensure the work gets done on time, on budget, and within scope of the project.
A Product Owner is an Agile‐team role focused on tactical execution—owning the backlog, refining user stories, and working day-to-day with developers to ensure the team builds the right features. A Product Manager, by contrast, owns the strategic end-to-end vision—defining market opportunities, setting the roadmap, aligning business goals, and measuring outcomes. They overlap on prioritization and stakeholder liaison, but the PM’s remit is broader (vision, business case, metrics) while the PO’s is narrower (backlog management, sprint planning)
A PM finds the real problem through user interviews, data analysis and stakeholder discussions to write a clear problem statement. Then they brainstorm and prototype solutions, run quick tests, prioritize the best approach, and lead the team to build, launch and measure success
Customer jobs refer to the tasks or problems that a customer is trying to accomplish or solve in their life. These can be functional (e.g., "I need to organize my schedule") or emotional (e.g., "I want to feel confident in my decisions"). Understanding customer jobs helps you design products or services that address those specific needs.
- POC or MVP ? Which comes first ? Product Solution FIt means what POC or MVP?
- POC (Proof of Concept) comes first. It tests if your idea is technically possible.
- MVP (Minimum Viable Product) comes after, it tests if users actually want it.
Product-Solution Fit usually happens at the MVP stage, when you've built something basic and see if it solves a real user problem.
The Samosa Story: How a Snack Becomes a Hit Meet the team behind the samosa: Product Manager (PM): The team captain who dreams up what kind of samosa people will love. They decide the big idea, like making a crunchy, tasty samosa with new flavors.
Product Owner (PO): The coach who breaks the big idea into smaller steps. They make sure the team focuses on the most important tasks first, like perfecting the potato filling before trying cheese.
Product Developer: The chef who experiments with recipes, cooks, tastes, and improves samosas until they’re delicious.
Project Manager: The organizer who keeps everything on schedule. They make sure tasks get done, ingredients arrive, and samosas reach the shops on time.
How it works:
The PM says, “Let’s create a new crunchy samosa everyone will love.”
The Developer cooks and tests the samosas.
The PO says, “First, perfect the potato filling, then try cheese.”
The Project Manager ensures the team has what they need & the samosas get delievered
Desirability - Do people want this? Desirability signs - Rapid user adoption High Engagement Metrices -> daily active, time spent in app Social sharing
Feasibilty - Can we build this? Includes technolgy, fetures, engineering talent anf ability to scale infrastructure as user grew
Viability - Can this be sustainable business? Viability is proven by apps freemium model ( providing premium for free for some period)
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Customer obsession over Stakeholder management - Eg. Netflix from DVD-selling in mails to streaming lakhs of content
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Bias for Action over Analysis Paralysis - Eg: Insta launching stories option in 8 months to cunter snapchat
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First Princples Thinking over Best Practices copying - solving probles by starting with most basic, prven facts and building up from there, rather than following what everyone else does. Best practice -> follow what all do Eg: Elon Musk's SpaceX 90% reduced price in rocket launch price by manufacturingusing in-house components and create reusable rockets
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Systems Thinking over shotterm execution - Eg: Airbnb create trust between complete strangers by user govt. ID verification, reviews from both customer and owners and other safty guidelines so they would feel comfortable
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Adaptable and Ownership over TaskExecution - When plan fails, own the outcome and adapt
Feasibility is about can we build it - do we have the tech, team, and tools? Viability is about should we build it - will it make money or support the business long term?
In today’s trend, a product should aim to create real user impact - by solving meaningful problems, driving adoption, improving retention, and delivering measurable value. That could mean saving users time, making something easier or more accessible, or unlocking a new habit or behavior. The impact should be visible in both user satisfaction and business outcomes like growth, engagement, or revenue.
User acquisition cost (CAC) is how much you spend to get one new customer—like ad spend, marketing, and sales costs.
Lifetime value (LTV) is how much revenue you earn from that customer over their entire relationship with your product. Ideally, LTV should be much higher than CAC to make the business sustainable.
- Incomplete or Wrong information
- Confilicting signals - when different metrices or feed back point are in different direction
- Uncertain outcome - unpredictable
- Evolving context - rapdi change in user needs, market condition or technology
Im PM, we often make high-impact decisions with only 60-70% of information you wish you had
- Explore problem widely
- Narrow problem statement
- Generate multiple solution option
- Refine to best specific solution
Problem Space:
SolutionSpace:
- Rushed trough discovery
- Narrow Problem definition - from product perspective and not from customer perspective
- Limited solution exploration
- poor delivery planning
- Identify funtional, emotional and social aspects of the job
- Ask: When I ____ (situaton), I want to ___ (job), so I can ___(outcome)
- Design your product to excel at specific job
- Avoid building on assumptions
- Discover unment needs and apin points
- Valildate ideas early, save time later
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User Interviews - the why:
- one-on-one communication
- open ended question -> why , ask narrative question
- listen > talk
- 5 to 10 interviews
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Surveys - to see patterns:
- reach hundreds or thousands
- Keep it short, general and clear
- Do survey after Interviews
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Observations/ Field studies - real world:
- watch user in natural context
- uncovers unspoken needs and workarounds
- Eye opening
Putting a face to user and Synthesis the data collected from Interviews, Surveys and Observations
Fictional, research based archetypes represneting key user segments(broader group).
Humanize user data -> Empathy the data across team(dev, qa, DBA, Managers) -> Make product decision and prioritaztion Whoes problem are we solving
Name, photo, short bio
Goals and motivations
Pain points and frustrations
behaviours & context
Quote that captures attitude/ behaviour
Lack of user reseach
Lack of product market fit (PMF)
35% product failures are due to lack of user needs research
Desirablity connects with user in VDF framework
How well played out our user research is
- Surveys
- Web analytics - Eg. capture user login
- Usage metrics - DAU / MAU / churn rate
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User diaries or interviews or personas
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Focus groups -> in depth interviews in group belonging to same persona type
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In-dept interviews
- numeric validation needed
- measure precise quantitites
- generalize findings to larger population
- Measuring conversion rates
- Tracking user engagement metrices
- Pricing analysis
- Performance benchmarking
- Trend identification
- Depth of understanding required
- Explore complex behaviours
- Understand emotional motivations
- Nuanced user experiences
- early staged problem exploration
- new product concept validation
- Understanding user pain point
- Exploring unexpected user behaviours
- Designing user personas
- Service design challange
CASE STUDY : Burbn to Instagram Understanding user's goal | understanding user research | indentifying pportunities ->
Key user problem discovered:
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Techincal Barrrier -> user wanted beautiful phonts but lacked photography skill -> so filter came
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Emotional need -> User wanted to express creativity and recieve validation -> likes and followers came
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Speed Issue -> Existing photo sharing tool were slow -> upload photo once and be available any thime anywhere via cloud
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Connecton desire -> share their lives with friends -> streaming or live videos
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Contet chalenge -> mobile photos were of low quality -> again filter comes handy
A visual representation of how user or customer interacts with your product. It maps out steps user go through to complete a specific task. Note : We have a template in Miro app for customer journey map.
Awarness stage -> Consideration stage -> Decision stage -> onboarding and use stage -> loyalty and advocate stage
CASE STUDY: Instagram user personas
- Visual Storyteller - who uses as visual diary and creative outlet
- Social Connector - uses to stay connected with friends
- Aspiring Influencer - seeks to build audience and monetize their content
- Brand/ Business Owner - for marketing and customer engagement
- Content Consumer - browse and consumes content
- Community seeker - looks for like -minded inviduals around specific interests or hobbies
- Visual Professional - deisgners and artisits who showcase their work
- Demographics: name, age, country
- psychographics : values, interest, personality, goals and aspirations, lifestyle
- behaviors : usage patterns (what user creates/posts), content preferences (what user consumes)
- needs and motivations - goals : core needs, motivation in using the product
- Pain points and frustuations : platform-related , usage-related
A. Awareness
- Introduces product to the potential customer
- Generates initial interest
B. Consideration
- Evaluating different product or services
C. Decision
- Decides to buy and complete tansactions
D. Onboarding/ Usage
- Customer using the product or service
E. Advocacy
- Satisfied customer recoomends brand to others
Introduction (3-5 minutes)
- "Thanks for joining us today, Sophie. Could you briefly tell me about how Instagram fits into your creative life and content creation routine?"
Current Content Creation Pattern (7-10 minutes)
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"Walk me through the last time you created and shared content on Instagram. What was that process like from idea to posting?"
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"How do you typically decide which format to use for your content—whether it should be a photo post, a Story, or something else?"
Reels Experience (10-15 minutes)
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"I'd love to hear about your experience with Reels. Have you ever tried creating one? Could you tell me about that experience?"
Follow-ups: Explore barriers, comfort level, and specific friction points
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Task observation: "Could you show me how you would go about creating a Reel right now? I'd love to see your process and hear your thoughts as you go through it."
Note key friction points, hesitations, and workarounds
Content & Technical Aspects (7-10 minutes)
- "What types of content do you think would work well as Reels for your personal style or aesthetic?"
- "What aspects of creating Reels feel most challenging compared to other content formats you're comfortable with?"
Ideal Experience (3-5 minutes)
- "If Instagram could change one thing about Reels creation to make you want to create them more often, what would that be?"
Closing (2-3 minutes)
- "Is there anything important about your experience with Instagram content creation that we haven't covered?"
NOTE: Questions are important - timing for each questions is important - we as PM not talking or interrupting user of their opinion is important(Don't ask something like - why havent you noticed this feature of us so far?) - dont influence the user - Dont do confirmation bias - Dont ask leading question - each question 5 mins max (as, attention span for human is 30 to 35 mins, so max 45 mins of interview ) - prepare the questionnarie - ask same questions to all the personas/users
Evidence that your concept meanningfully solves a high-value user problem
Happens before Product-Market Fit
Avoids polishing solution that nobody needs
Set foundation for credible roadmap
Its about solving the right problem for right people in a right manner
- Getting users to articulate the pain
- Prioritising among many pains
- Writing a concise problem statement
- Aligning stakeholders around one problem
When (user situation/ context) i need to (goal) but struggle because (obstacle/ pain point) leading to (undesirable outcome)
- User should say "Yes! that's my issue"
- Early adopters accept prototype / concierge service
- Strong pull signals : sign ups, wait-lists, pre-pays
- clear metric improvements
Once we found solution that fits the problem well. Next step is to find how big is the impact of the solution. Its done by "sizing the pie / sizing the opportunity"
- Connect user value wth business value
- Decide how big a bet idea deserves
- Set investor / leadership expectations
2 common approaches:
- Top-down : TAM -> SAM -> SOM
- Bottom-up : Price -> Customer -> Penetration
The total market is X billion dollars or X million people. We solve only a portion of that and we expect to capture a fraction of that portion
This approach to often understamd the theoretical maximum
TAM : Total Addressable Market -> everyone with the problem -> measured in annual revenue or potentail users.
SAM : Servicable available market -> segemtn reachable by ou model
SOM : Servicable obtainable market -> share your aim to capture in 3-5 years
See what's actually achieveable with our plan
Smallest testable product that delivers core value to early adopters and maximises validated learning with least effort
The tool used for scoping MVP.
Here is an example of meal kit for this matrix
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JTBD Framework
Once identifying core Job then find "Job Importance vs Current Satisfaction Assessment"
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HEART framework
Happiness -> measures how satisfed users are with the product via surveys, feedback forms
Engagement -> measures how actively users interact witht he product.
Adoption -> measures how quickly and widely users adopt new features or the product as a whole
Retention -> measures how well the product retains users over time
Task Success -> measures how easily users can complete tasks using the product
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RICE (Reach * Impact * Confidence) / Effort
Reach -> How many users will the product be visible to?
Impact -> How much better or worse does it makes for each user?
Confidence -> High Confidence | Medium Confidence | Low confidence
Effort -> How much time it will take to develope it
Example - Instagram Reels: Solution #1:
Soultion #2:

From these example solution RICE score is greater for Solution 2 and thus prioritize solution #2 first.
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MoSCoW
MVP:
Simple but usable version of a product that alllows a team to collect maximum validated learning with minimum effort.
Before building MVP you should have answers for the following:
- Problem statement
- Target users
- Value Proposition
- Solution Hypothesis
- MVP Features
- Success Criteria
USE CASE : Dropbox
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Problem : File syncing was complicated and unreliable
Vision : Simple file synchronizationacross devices
Challenge : How to test without building the entire product?
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Target User : Tech professionals, Students
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Value Proposition : Seamless file access anywhere
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Solution Hypothesis : simple drag and drop syn will delight user
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MVP Features : video demo
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Success Criteria : High signup conversion, +ve feedback
KEY TAKEAWAY:
- MVP's are about leaning and not launching
- Choose right MVP tpe for specific needs
- Focus on core value
- Embrace Imperfection as strategy
- Creatvity can beat conventional approaches
- Align with vision and strategy - Every item should support product vision
- Prioritize ruthlessly - DOnt overload. Focus on high-impact initiatives. Sometimes say "no" or "later"
- Keep it flexible - Treat roadmap as a living document. Adjust as circumstances changes
- Tailor to your auidence - may differ for executives, dev teams
- Communicate and get buy-in - share widely and explain why behind it.
- Choose right method - Eg., Use RICE for data-driven consumer app, MoSCoW for client-driven project on a deadline
- Combine data with judgement - Frameworks provide structure, but also consider qqualitative insights
- Communicate rationale - share why behind priorites wth your team and stakeholders. Transparency build trust and understanding.
- Revisit and adapt - Pririties changes as you get new information or market changes
- Amplify analysis
- Find patterns at scale
- Free up PMs from labour -intensive task
Summation of your product's mission and goal.
A concise internal meassage that explains,
- why your product exists
- who it's for
- how it benefits your customers
- what is's longterm objectives are
Why -> Who -> What -> Time
Goal -> User -> Differentiation -> Longterm aspiration
- Be custnomer focused
- Be a bit of stech, but not unrealistic
- Show differentiation NOTE: Your product vision doesn't need to state each part explicitly, but should imply
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Functional - What the system should do
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Non-Functional - How the system should behave
Target User
key Problem
Differentiatior
Initial market wegde
Appraoch
Capture user action Example of input metric:
- % of user who interacted
- avg no of clicks before add-to-cart
- % of items liked or added to wishlist
- % of user re-engaging
Capture business outcome Example of output metric:
- Purchase per session (Conversion rate)
- Avg. order value (AOV)
- 30 day retention of users
- NPS(% of promoters - % of critics) or CSAT from users
NOTE:
NPS (Net Promoter Score) measures how likely users are to recommend your product on a scale of 0–10. It tells you overall satisfaction and loyalty.
CSAT (Customer Satisfaction Score) asks users how satisfied they are with a specific feature or experience, usually on a 1–5 scale. It helps you measure short-term satisfaction.
- Identify user needs & pain points
- Prioritizing impactful features
- Balancing simplicity with functionality
- Making data-driven decision
- Thinking from first principles
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Conduct product teardowns - why was it built in this way?
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Folllow leaders - may some new letters (leeny's newsletter)
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Stay close to user - engage in custome rsupport , community forums or bet tests for unfiltered insights
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Embrace fist principle thinking and experimentation
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Expand Perspective
- Emphasis
- Contrast
- Typography
- Motion and Movement
- Pattern and Repetition
- Hierarchy
- Alignment
DLS - Design Language System
























