Epoch Editor is a cross-platform GUI editor for Chrono Trigger SNES Save RAM files.
Epoch Editor is a cross-platform GUI editor for Chrono Trigger SNES Save RAM files. It's also a learning project for CoderGal6502! It allows you to edit every character's name and statistics as well as your inventory.
The console version is currently deprioritized and may be deprecated in the future.
- If you are using the ARM64 Mac binary download or the Linux x64 binary, there should be no dependencies.
- Everyone else needs .NET 9.0 for now, including if you are downloading the Windows executable.
- To build Mac or Linux releases, you'll need
xmllint. - To build Linux releases, you'll need
appimagetool-x86_64.AppImagein yourPATH, e.g., in$HOME/bin.
- You can currently download binaries:
- for Mac (in a
.dmgdisk image), - for Linux (as an AppImage), and
- for Windows (in a ZIP file).
- for Mac (in a
- If you're on an ARM64 Mac, you can download the binary. You may need to allow "Gatekeeper" to launch the application or need to dequarantine the application:
- Execute
xattr -dr com.apple.quarantine path/to/EpochEditor.app, replacing the sample path to the actual path to your downloaded copy of EpochEditor.
- Execute
- If you're on x64 Linux, you can download the AppImage.
- If you're on Windows, you can download the ZIP file. You'll need to install .NET 9 if it's not already installed.
- No testing on Windows has been done; only cursory testing has been done using WINE.
- You can also run the project from source:
dotnet run --project src/EpochEditor.Gui/EpochEditor.Gui.csproj
Feel free to post in Discussions.
- 0.1.1
- Binary for Linux x64 released; "About" dialog implemented.
- Executable for Windows released.
- 0.1.0
- Binary for macOS ARM64 released.
This project is licensed under the [GNU GENERAL PUBLIC LICENSE Version 3] License - see the LICENSE file for details.