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Pull requests: shader-slang/slang

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Pull requests list

Fix default implement method in generic interface pr: non-breaking PRs without breaking changes
#9248 opened Dec 5, 2025 by kaizhangNV Loading…
Add tool to split IR dumps into separate section files pr: non-breaking PRs without breaking changes
#9247 opened Dec 5, 2025 by jkwak-work Draft
Allow generic workgroup size. pr: non-breaking PRs without breaking changes
#9245 opened Dec 5, 2025 by csyonghe Loading…
Fix CMake CMP0135 deprecation warning pr: non-breaking PRs without breaking changes
#9243 opened Dec 4, 2025 by jkwak-work Loading…
Support for CUDA 13.0 paths pr: non-breaking PRs without breaking changes
#9239 opened Dec 4, 2025 by jhelferty-nv Draft
Add SER support for DXR 1.3 and VK EXT extensions (#7292, #9023) pr: breaking change PRs with breaking changes
#9230 opened Dec 4, 2025 by szihs Loading…
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Handle a file open attempt on a directory pr: non-breaking PRs without breaking changes
#9217 opened Dec 4, 2025 by jkwak-work Loading…
Fix DescriptorHandle marshalling for dynamic dispatch pr: non-breaking PRs without breaking changes
#9187 opened Dec 2, 2025 by gtong-nv Loading…
lldb python formatters: add object validation pr: non-breaking PRs without breaking changes
#9174 opened Dec 1, 2025 by jhelferty-nv Draft
Fix StructuredBuffer DebugInfo to use __member0 naming for array member pr: non-breaking PRs without breaking changes
#9165 opened Nov 28, 2025 by Copilot AI Loading…
Fix debug info generation for generic/specialized struct types pr: non-breaking PRs without breaking changes
#9163 opened Nov 28, 2025 by Copilot AI Loading…
7 tasks done
Add name hint to DispatchMesh payload global variable for debuginfo pr: non-breaking PRs without breaking changes
#9161 opened Nov 28, 2025 by Copilot AI Loading…
Handle uninitialized resources in structs pr: non-breaking PRs without breaking changes
#9151 opened Nov 27, 2025 by jhelferty-nv Draft
Fix SLANG_ENABLE_ASAN CMake option pr: non-breaking PRs without breaking changes
#9108 opened Nov 24, 2025 by ncelikNV Loading…
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